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Interactive Media Course Descriptions (IMMT)
Interactive Media home page
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Plans of Study
The Interactive Media program provides the community with skilled
professionals who can create and assemble multimedia products for corporate
interactive training, advertising, and marketing purposes. Graduates are able to
develop and produce scripts and computer animation, and apply multimedia
technology to assemble graphics, text, sound, and video into meaningful
productions.
The program supports an industry need to provide multimedia professionals to
work in the ever-expanding market of integrated and interactive media
communications, with a growing emphasis in Web site development.
The Interactive Media Associate Degree program is designed to
impart four critical skills to its graduates:
By mastering these four areas, program graduates will be able to go beyond
basic design and layout to complete the “big picture” regarding media structure
and flowcharting. As a result, program graduates can cross cultural, aesthetic
and technical boundaries.
The Digital Video and Sound major is designed to address the
need for professionally trained graphic design and interactive media
professionals who have the skill set to utilize audio and video assets
(typically called “rich media”) in the production of new media whether in a
CD-ROM, DVD, interactive Web sites or other delivery systems.
The Video Game Art and Animation track covers the core
disciplines for video game art production. Students are provided the foundation
in key areas that impact this field, including: time-based production,
storytelling, a survey of the video game industry, traditional animation, etc.
With this foundation, the remainder of the program will build on 3D character
and environment production, audio integration and game development skills,
conducted through 2D and 3D software, as well as various scripting and
programming languages. Students will ultimately work on team-based game projects
that expose them to the video game production process.
The jobs available in interactive multimedia are varied. Typical job
possibilities for program graduates include multimedia technician, multimedia
specialist, multimedia developer, media specialist, instructional design
technician, computer graphic artist, 3D computer animator, multimedia
illustrator, desktop media publisher, interface designer, animator, script
integrator, digital journalist, and presentation artist.
Certification Courses
A series of online certificate courses are available for students interested
in being certified in several Adobe software products: Dreamweaver,
Photoshop and Flash. Each course is designed to prepare students to take the
associate Adobe Certified Associate test for Web Communication, Rich Media
Communication or Visual Communication. These tests are sanctioned by Adobe and
offered to qualified students through Columbus State Community College and the
Certiport testing system (sanctioned by Adobe). Students taking these courses
will be introduced to each objective and principle designed into the
corresponding certification test. While completing these courses does not
guarantee success for students taking the certification tests, the courses are a
very focused preparatory tool for the certification test. These courses are
offered exclusively in an online format.
Upon completion of the associate degree program in Interactive Media, the
graduate will be able to:
In addition to the Interactive Media competencies, graduates completing a Digital Video and Sound major will be able to:
In addition to the Interactive Media competencies, graduates completing a Video Game Art and Animation track will be able to:
Software/Hardware Requirements
Students taking courses in this curriculum may need to own or have access to hardware or software to pursue this degree. This is particularly important for students who are enrolled in distance-learning based sections of a particular course. Check with the program advisor to discuss specific course needs and options.
| COURSE | . | CR |
| Quarter 1 | . | . |
| ENGL 101 | Beginning Composition | 3 |
| GRPH 112 | Introduction to Computer Design | 4 |
| IMMT 101 | Principles of Interactive Media | 3 |
| MATH 103 | Beginning Algebra II | 4 |
| HUM XXX | Humanities 111, 112,113,151, or 152 | 5 |
| TOTAL CREDIT HOURS | . | 19 |
| Quarter 2 | . | . |
| ENGL 102 | Essay and Research | 3 |
| GRPH 113 | Fundamentals of Layout and Storyboarding | 4 |
| MKTG 102 | Branding | 3 |
| IMMT 111 | Foundations of Digital Media | 3 |
| BMGT 257 | Project Management | 3 |
| TOTAL CREDIT HOURS | . | 16 |
| Quarter 3 | . | . |
| GRPH 251 | Photoshop and Design I | 5 |
| IMMT 241 | Cascading Style Sheets | 4 |
| IMMT 150 | Videography and Editing | 4 |
| GRPH243 | Vector Illustration | 5 |
| CIT 092 | Introduction to HTML | 1 |
| TOTAL CREDIT HOURS | . | 19 |
| Quarter 4 | . | . |
| COMM 207 | Writing for the Web | 3 |
| IMMT 216 | Media Graphics and Optimization | 4 |
| IMMT 217 | Video Editing | 3 |
| IMMT 236 | 3D Modeling | 4 |
| IMMT 237 | Beginning Flash (Design) | 4 |
| CIT 145 | HTML | 3 |
| TOTAL CREDIT HOURS | . | 21 |
| Quarter 5 | . | . |
| COMM 105 | Speech | 3 |
| SSCI 100 | Globalization and the Social Sciences | 5 |
| CIT 212 | Web Database Development | 3 |
| IMMT 238 | Intermediate Flash (Development) | 4 |
| IMMT 262 | Web Publishing Site Design | 4 |
| TOTAL CREDIT HOURS | . | 19 |
| Quarter 6 | . | . |
| CIT 213 | Designing an e-Commerce Website | 3 |
| IMMT 239 | Advanced Flash (Advanced Scripting) | 4 |
| IMMT 271 | Interactive Portfolio Development | 4 |
| IMMT 251 | Multimedia Practicum | 4 |
| IMMT252 | Multimedia Seminar | 1 |
| TOTAL CREDIT HOURS | . | 16 |
| TOTAL DEGREE CREDIT HOURS | . | 110 |
| COURSE | . | CR |
| Quarter 1 | . | . |
| ENGL 101 | Beginning Composition | 3 |
| MATH 103 | Beginning Algebra II | 4 |
| IMMT 101 | Principles of Interactive Media | 3 |
| HUM XXX | Humanities 111, 112,113,151, or 152 | 5 |
| IMMT 102 | Fundamentals of Video and Sound | 2 |
| TOTAL CREDIT HOURS | . | 17 |
| Quarter 2 | . | . |
| ENGL 102 | Essay and Research | 3 |
| BMGT 257 | Project Management | 3 |
| IMMT 150 | Videography and Editing | 4 |
| IMMT 151 | Audio Editing/Voiceover | 4 |
| IMMT 111 | Foundations of Digital Media | 3 |
| GRPH 113 | Fundamentals of Layout and Storyboarding | 4 |
| TOTAL CREDIT HOURS | . | 21 |
| Quarter 3 | . | . |
| COMM 105 | Speech | 3 |
| IMMT 152 | Narrative Storytelling and Production | 4 |
| MKTG 102 | Branding | 3 |
| IMMT 153 | Screenwriting for Digital Video and Sound | 3 |
| GRPH 243 | Vector Illustration | 5 |
| TOTAL CREDIT HOURS | . | 18 |
| Quarter 4 | . | . |
| COMM 207 | Writing for the Web | 3 |
| IMMT 158 | Motion Graphics (After Effects | 3 |
| IMMT 216 | Media Graphics and Optimization | 4 |
| IMMT xxx | Technical Elective | 1 |
| FOTO 114 | Introduction to Digital Photography | 4 |
| TOTAL CREDIT HOURS | . | 15 |
| Quarter 5 | . | . |
| SSCI 100 | Globalization and the Social Sciences | 5 |
| IMMT 155 | Foley Art and Sound Design | 4 |
| IMMT 237 | Beginning Flash (Design) | 4 |
| IMMT 240 | Documentary Storytelling and Production | 4 |
| IMMT 262 | Web Publishing Site Design | . 4 |
| TOTAL CREDIT HOURS | . | 21 |
| Quarter 6 | . | . |
| IMMT 238 | Intermediate Flash (Development) | 4 |
| IMMT 249 | Corporate/Instructional Video | 4 |
| IMMT 260 | DVD Development | 4 |
| IMMT 251 | Multimedia Practicum | 4 |
| IMMT 252 | Multimedia Seminar | 1 |
| TOTAL CREDIT HOURS | . | 17 |
| TOTAL DEGREE CREDIT HOURS | . | 109 |
| ELECTIVES | . | . |
| IMMT 157 | Sports Broadcasting | 4 |
| IMMT 159 | Music Video Production | 4 |
| IMMT 250 | Document Transfer Using Acrobat | 2 |
| IMMT 239 | Advanced Flash | 4 |
| IMMT 297 | Special Topics | 1–6 |
| COURSE | . | CR |
| Quarter 1 | . | . |
| ENGL 101 | Beginning Composition | 3 |
| GRPH 113 | Fundamentals of Layout and Storyboarding | 4 |
| MATH 103 | Beginning Algebra II | 4 |
| COMM 105 | Speech | 3 |
| IMMT 115 | Survey of the Digital Gaming Industry | 3 |
| TOTAL CREDIT HOURS | . | 17 |
| Quarter 2 | . | . |
| ENGL 102 | Essay and Research | 3 |
| GRPH 116 | Introduction to Traditional Animation | 4 |
| IMMT 236 | 3D Modeling | 4 |
| IMMT 237 | Beginning Flash (Design) | 4 |
| GRPH 115 | Fundamentals of Illustration | 4 |
| TOTAL CREDIT HOURS | . | 19 |
| Quarter 3 | . | . |
| GRPH 216 | Advanced Traditional Animation | 4 |
| GRPH 255 | Digital Drawing | 4 |
| IMMT 188 | Introduction to 3D Game Production | 4 |
| IMMT 116 | Storytelling for Games | 3 |
| IMMT 242 | Advanced 3D Computer Modeling | 4 |
| TOTAL CREDIT HOURS | . | 19 |
| Quarter 4 | . | . |
| IMMT 233 | 3D Environment Design and Development | 4 |
| IMMT 245 | 3D Animation | 4 |
| IMMT 238 | Intermediate Flash | 4 |
| IMMT 215 | Introduction to Video Game Development | 4 |
| COMM 207 | Writing for the Web | 3 |
| TOTAL CREDIT HOURS | . | 19 |
| Quarter 5 | . | . |
| HUM XXX | Humanities 111, 112,113,151, or 152 | 5 |
| SSCI 100 | Globalization and the Social Sciences | 5 |
| IMMT 263 | Video Game Development I | 3 |
| IMMT 155 | Foley Art and Sound Design | 3 |
| IMMT 243 | 3D Character Design and Development | 4 |
| TOTAL CREDIT HOURS | . | 20 |
| Quarter 6 | . | . |
| IMMT 264 | Video Game Development II | 3 |
| IMMT 288 | Post Production | 4 |
| IMMT 295 | Portfolio Development | 4 |
| IMMT 239 | Advanced Flash | 4 |
| TOTAL CREDIT HOURS | . | 15 |
| TOTAL DEGREE CREDIT HOURS | . | 109 |