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Columbus State Community College
Columbus, OH 43215
(614) 287-5353
800-621-6407
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Interactive Media (IMMT) 

IMMT 100 Digital Literacy (–DL)

2 credits
This course provides students an interdisciplinary approach to understanding how to evaluate and create digital media. Major areas of emphasis include how digital information/media are created, organized and accessed; how to evaluate the reliability of Web sites and information sources; basics of how to create and manipulate digital media including digital photography, digital video, scanning and the fundamentals of Web site design. In step-by-step tutorials, students will learn how to download text, images, sounds, video, data and software from the Internet. NOTE: This course is an introduction to these topics; subsequent course offerings are available for those who want to learn more.
Lecture: 1 hour – Lab: 2 hours
Prerequisites: None
Lab Fee: $20.00

IMMT 101 Principles of Interactive Media (A, W, SP, SU,–DL)

3 credits
This is the first of the two course series introducing students to the products, tools, and environment of the interactive multimedia profession. This first course covers elements of communication, marketing, the Internet, Web development, digital media and graphic design. This course relies on industry Web sites to bring state-of-the-art information directly to the student in a timely manner.
Lecture: 2 hours – Lab: 2 hours
Prerequisite: None
Lab fee: $20

IMMT 102 Fundamentals of Video and Sound                                                          
2 credits This course is designed to introduce students about how to use the power of audio and video to communicate.  Instruction is delivered using a standard Macintosh computer and powerful Web 2.0 creation programs. Topics covered include media creation using sound, photo production, simple web page design, slide shows and basic video editing. This course is not intended for Interactive Media majors Lecture: 1 hours – Lab: 2 hours Prerequisite: none   Lab fee: $20

IMMT 111 Foundations of Digital Media (A, W, SP, SU)

3 credits
The second of a two-course series that expands on the required disciplines needed to function in the interactive multimedia industry. The primary focus in this course centers on designing, choosing software and scripting the interactive media project. This course details how these disciplines are related to professional job responsibilities and the other team members.
Lecture: 2 hours – Lab: 2 hours
Prerequisite: IMMT 101
Lab fee: $10

IMMT 112 Fundamentals of Interactive Design

3 credits
This course deals with the basics of Interactive media software including Fireworks, Dreamweaver and Flash. In Fireworks, students learn how to use the tools of Fireworks to create and edit web graphics, both vector and bitmap, work with layers, interactive buttons, components, symbols, optimization and web page layout. In Dreamweaver, students will learn how to use tables, basic CSS, layout and design for web. In Flash, students will learn to develop a working knowledge of various tools plus critical interface elements such as layers, scenes, nested symbols, and movie clips.
Lecture: 2 hours – Labs: 2 hours
Prerequisite: None
Lab Fee: $29.00

IMMT 115 Survey of the Digital Gaming Industry (A, SP)

4 credits
This course is a comprehensive examination of the digital games industry. Topics include: history, economics and structure of the industry, roles and skill sets of practitioners, creative processes and business practices, testing, publishing and marketing.
Lecture: 4 hours
Prerequisite: None
Lab Fee: $5.00

IMMT 116 Storytelling for Games (W, SP)

3 credits
This course deals with common writing principles and theories used in the video gaming industry. In addition too basic writing principles students will learn the history of the story, game storytelling devices, character types, and verbal character development. Students will develop an appropriate story line for a game and a three act structured game story with appropriate cut-scenes and dialogue.
Lecture: 3 hours
Prerequisite: None
Lab Fee: $5.00

IMMT 122 Digital Media Preparation (W,–DL)

3 credits
This is the second of the two-course series on the required disciplines needed to function in the interactive multimedia profession. Primary focus in this course centers on planning, design and the software required in the completion of a multimedia project. This course is not intended for Interactive Media majors.
Lecture: 3 hour – Lab: 0 hours
Lab Fee: $33.00

IMMT 123 Video Basics

2 credits
This course deals with basic digital editing. Students are introduced to the concepts of digitizing and editing video as well as output and distribution of edited media. This course will also examine basic audio and video editing techniques. Students will learn to successfully edit and distribute simple videos. Components include digital media file types, digitizing, basic editing techniques, compression standards and output options
Lecture: 2 hours- Labs: 0 hours
Prerequisite: None
Lab Fee: $20.00

IMMT 150 Basic Cinematography and Editing (A, SP)

4 credits
This course deals with the use of audio and video production techniques to prepare output for various multimedia formats (e.g. DVDs, PDAs, interactive CDs, etc.) so as to achieve integrated marketing communications goals. Students are introduced to basic theories and practices of audio and video production. The audio component includes the use of microphones, mini disc recorders, mixing consoles, and digital audio workstations for a variety of sound collection and processing applications. The video component introduces basic concepts and skills in digital video productions and nonlinear video editing. Students will learn the theory and practice of digital nonlinear editing, including edit list management, off-line and online editing techniques.
Lecture: 2 hours – Lab: 4 hours
Prerequisites: IMMT 111
Lab Fee: $36.00

IMMT 151 Audio Editing and Voice Over (W)

4 credits
This course is designed to develop an understanding of the relationship of audio production to various related media including multimedia and broadcast. Sound design and the creation and recording of audio assets are stressed. The course is structured around editing in a nonlinear environment and the associated standard digital editing practices. Students will learn how to utilize a digital audio workstation in a typical production environment.
Lecture: 2 hours – Lab: 4 hours
Prerequisite: IMMT 150
Lab Fee: $36.00

IMMT 152 Narrative Storytelling and Production (W)

4 credits
This course provides students with an overview of genre storytelling. Students will analyze specific genres, write an appropriate script for the genre, storyboard, and produce a genre-focused video. In addition to genre storytelling, students will learn the proper video and audio aesthetics for telling a specific story (dialogue framing, planning action scenes, using boom mics, scoring a video). Image capture/digitizing and editing at a digital workstation will be highlighted.
Lecture: 2 hours – Lab: 4 hours
Prerequisites: IMMT 150, IMMT 153, GRPH113
Lab Fee: $36.00

IMMT 153 Screenwriting for Digital Video and Sound (A, SP)

3 credits
This course deals with writing principles and theories used in the digital audio and video fields. In addition to basic writing principles, students will learn to develop a treatment, plan characters, write effective scenes, and a screenplay for use in both audio and video.
Lecture: 3 hours – Lab: 0 hours
Prerequisites: ENGL 101, ENGL 102, IMMT 101
Lab Fee: $22.00

IMMT 155 Foley Art and Sound Design (SP)

4 credits
This course will cover both the production and post-production techniques associated with the creation of audio assets for use in digital media. Students will be required to plan and produce multimedia programs with audio assets that the individual student creates. The course provides an advanced understanding of audio equipment for digital production in the field and in the recording studio. The use of ProTools technology is emphasized.
Lecture: 2 hours – Lab: 4 hours
Prerequisite: IMMT 151
Lab Fee: $20.00

IMMT 157 Sports Broadcasting (A)

4 credits
This course provides students with an overview of sports broadcasting. Students will analyze sporting events, write an appropriate treatment for the video, create an appropriate blocking plan, and produce videos of Columbus State Sporting events that are broadcast ready. In addition to sport storytelling, students will learn the proper video and audio aesthetics for creating videos of sporting events (action shots, finding drama in the event, shooting live footage, adding proper announcing tracks). Image capture/digitizing, editing at a digital work station, and broadcast video will be highlighted.
Lecture: 4 hours - Lab: 0 hours
Prerequisite: IMMT 151 and IMMT 153
Lab Fee: $36.00

IMMT 158 Motion Graphics (After Effects) (SP)

3 credits
In this course students will learn fundamentals of how to use After Effects to create motion graphics by integrating interactive media, sound, and video into interesting compositions. Students will learn how to set keyframes on a timeline and work with transform properties, motion paths, masks, and effects.
Lecture: 3 hours – Lab: 0 hours
Prerequisites: IMMT 111, 150, 152, 240
Lab Fee: $20.00

IMMT 159 Music Video Production (SP)

4 credits
This course provides students with an overview of music video production. Students will analyze music genre specific videos, write an appropriate treatment for the video, storyboard, and produce two music videos (one for a local musician/group). In addition to music video storytelling, students will learn the proper video and audio aesthetics for creating a music video (group shoots, directing the band, shooting live footage, adding proper audio tracks). Image capture/digitizing, editing at a digital work station, and web conversion will be highlighted.
Lecture: 4 hours - Lab: 0 hours
Prerequisite: IMMT 150 and IMMT 153
Lab Fee: $36.00

IMMT 188 Introduction to 3D Game Production (W, SU)

4 credits
This course is an introduction to the basic concepts of the production process from start to finish. Students get to understand the time involved and the key role players in developing a game. From story, to character development, storyboarding, planning, 2d and 3d graphics, lighting and rendering, visual effects, sound effects/ music to marketing and distribution. Each of these phases are examined and analyzed to better understand them.
Lecture: 3 hours – Lab: 2 hours
Prerequisites: IMMT 115
Lab Fee: $15.00


IMMT 215 Introduction to the XNA Platform (W)

4 credits
XNA Game Studio Express is designed for game developers to easily create video games for Windows and the Xbox 360 console. This course introduces students to the capabilities and functional of the XNA platform.
Lecture: 3 hours – Lab: 2 hours
Prerequisites: IMMT 188
Lab Fee: $15.00

IMMT 216 Media Graphics and Optimization (A, W, SP, SU)

4 credits
Image input, storage and retrieval using the industry standard Adobe Photoshop/Fireworks are the focus of this course. Each electronic photograph must be handled from digitization, through augmentation and final storage or utilization phases. Files will be transported over the Internet utilizing industry-standard file compression and transmission technologies.
Lecture: 2 hours – Lab: 4 hours
Prerequisites: IMMT 111, GRPH 112, GRPH 251
Lab fee: $30.00

IMMT 217 Video Editing (W, SU)

4 credits
The basic principles of digital video are presented. Course covers the standards and methods for recording/editing and the interconnection of digital video. Concepts of digital conversation, video coding and processing, and digital audio with video are presented.
Lecture: 2 hours – Lab: 4 hours
Prerequisite: IMMT 111
Lab fee: $33.00

IMMT 233 3D Environment Design and Development (SP)
4 credits
This course covers the process through which video game environments are designed and executed for use in a suitable game engine - from the 2-dimensional concept phase to 3-dimensional modeling, surfacing, creating triggerable events and lighting.
Lecture:  2 hours – Lab: 4 hours
Prerequisite: IMMT 242 & GRPH 116  
Lab fee: $30.00

IMMT 236 3D Modeling (W, SP)

4 credits
This course provides students with an overview of how to model, render, light, and animate in 3D environments using industry standard software. Topics covered include environment navigation, primitive geometry construction, basic lofting, modifier based editing, parametric editing, texture creation, basic texture mapping, basic lighting, particle systems, and basic keyframe animation, Web design and 2D editing tools are also integrated in the course material. Maya software is used in this class.
Lecture: 2 hours – Lab: 4 hours
Prerequisites: IMMT 111
Lab fee: $36.00

IMMT 237 Beginning Flash [Design] (A, SP)

4 credits
This course provides the students with an overview of how to begin, storyboard, create and design a fully functional Flash Web site. This course surveys the major sources of businesses that use Flash. Topics covered include becoming familiar with the palettes and tool box, new design, and drawing techniques, using Flash as an authoring tool, and understanding and applying Flash’s expanded actions and scripting capabilities.
Lecture: 2 hours – Lab: 4 hours
Prerequisites: IMMT 216, GRPH 243
Lab fee: $33.00

IMMT 238 Intermediate Flash [User Interaction with ActionScript] (W)

4 credits
Scripting is an accessible and powerful form of computer programming that designers and multimedia developers can use to increase the level of interactivity, optimize, and enhance their multimedia web projects. The purpose of the course is to teach the core concepts of scripting as they apply to multimedia and Web development.
Lecture: 2 hours – Lab: 4 hours
Prerequisite: IMMT 237

IMMT 239 Advanced Flash [Interactive Development-Gaming] (A)

4 credits
This course covers the gaming industry, careers, and the basic terminology. Topics include history of gaming; an industry overview; career paths, the state of the job market, and the skills needed for various jobs, genres and platforms; societal issues; the study of games and “play”; the future of gaming; development of design, teamwork, business, and production skills—all using the Flash application.
Lecture: 2 hours – Lab: 4 hours
Prerequisite: IMMT 238
Lab fee: $33.00

IMMT 240 Documentary Storytelling and Production (SP)

4 credits
This course provides students with an overview of documentary storytelling. Students will analyze documentaries, write appropriate scripts for the documentary, storyboard, and produce a documentary video that has relevance to the local area. Students will also learn the proper video and audio aesthetics for telling the documentary (interviewing, developing a narrative from footage, framing shots, documentary assets, etc.). Image capture/digitizing and editing at a digital workstation will be highlighted.
Lecture: 4 hours – Lab: 0 hours
Prerequisite: IMMT 150, IMMT 152, IMMT 153
Lab Fee: $36.00

IMMT 241 Cascading Style Sheets

4 credits
This course deals with basic and intermediate understanding of developing sites using Cascading Style Sheets. Components include CSS essentials, learning to build effective navigation and page layouts, working with typography, colors, backgrounds, and white space. The basics of HTML should be understood before entering this class.
Lecture: 4 hours
Prerequisite: IMMT 111
Lab Fee: $15.00

IMMT 242 Advanced 3D Computer Modeling - MAYA II (A, SP)

4 credits
This course extends beyond both the 3D computer modeling and animation courses to introduce students to advanced methods and features within the Maya 3D software. Upon completion of this course, students will understand more complex modeling, texturing, lighting, animation, and rendering principles found within this program. Techniques taught within this class will offer more skills to provide them with an understanding what is to be expected within the game development industry and how they operate. Finally, a movie short will be produced through rendering a camera fly-thru within Maya and compiling the rendered frames in a non-linear editing program.
Lecture: 3 hours - Lab: 2 hours
Prerequisite: IMMT 236
Lab Fee: $15.00

IMMT 243 3D Character Development - MAYA III (SP)

4 credits
The course focuses on how to model and set up 3D characters for animation. The Maya Embedded Language, or MEL, is the very foundation of the Maya application: it’s what makes the 3D software so powerful. In this course, students will explore the techniques of MEL scripting in relationship to the 3D world of character development. A complete character and scene will be developed for the final project.
Lecture: 3 hours - Lab: 2 hours
Prerequisites: IMMT 236, IMMT 242 and GRPH 265
Lab Fee: $15.00

IMMT 245 3D Animation (AU, SP)                                      
4 credits
This course extends beyond the 3D computer-modeling course and introduces students to an overview of animation and rendering through using Maya. Upon completion of this course, students will understand basic animation principles, how to apply technical animation techniques to 3D objects, and create a sense of life within the 3D environment. Finally, a movie short will be produced through rendering their characters within Maya and compiling them in a non-linear editing program.
Lecture:  2 hours - Lab: 4 hours
Prerequisites:  IMMT 236 and GRPH 116  
Lab Fee: $30.00

IMMT 248 Programming for Video Games (A)

4 credits
This course introduces students to the basics of 2D game programming using the JAVA language. It starts out by explaining the basics of writing a simple 2D vector-based game (i.e., using lines and filled polygons) that evolves into a fully featured sprite-based game by the end of the course. Students will learn about Java’s graphics classes, and how to get input from the user and how to play sound effects and music – all within the context of an online game. Previous knowledge of Java is recommended, but not required; students who have never used Java before should be able to keep up if they keep a Java primer or reference book handy.
Lecture: 3 hours – Lab: 2 hours
Prerequisites: IMMT 215 and IMMT 239
Lab Fee: $15.00

IMMT 249 Corporate and Instructional Video Production (SU)

4 credits
This course is designed to expand student understanding of video production in a corporate environment. Students will learn how to tell appropriate corporate and instructional stories. Techniques and aesthetics for corporate videos will be a main focus (framing, steadicam movement, costumes, casting, etc.). Advanced skills in image capture/digitizing, titles, and editing at a digital workstation will be developed through the creation of comprehensive video projects for internal and nonprofit organizations.
Lecture: 4 hours
Prerequisite: IMMT 240
Lab Fee: $36.00

IMMT 250 Document Transfer Using Acrobat (A, SP,–DL)

3 credits
Adobe Acrobat facilitates the creation of PDF documents, the industry-standard format for cross platform document delivery. This course will present an overview of Adobe Acrobat, its use and application in production, with emphasis on generating Acrobat PDF files for integration and delivery in a pre-press environment and on the Web. Students must have access to Adobe Acrobat 6.0 software (not just the reader).
Lecture: 2 hours – Lab: 0 hours
Lab Fee: $22.00

IMMT 251 Multimedia Practicum (A, W, SP, SU, DL)                                             
4 credits
This practicum offers supervised, on-the-job application of knowledge and skills acquired in the classroom. Internship applications must be filed with the department at least 2 months prior to internship start date.
Lecture: 0 hours – Lab: 28 hours
Prerequisites: IMMT 101, IMMT 111, IMMT 216, and permission of instructor; contact the Interactive Media Dept. for details
Corequisite: IMMT 252  
Lab fee: $3.00  

IMMT 252 Multimedia Seminar (A, W, SP, SU, DL)       
1 credit
IMMT 252 explores the application of business knowledge to specific areas of on-the-job practicum experience. Internship applications must be filed with the department at least 2 months prior to internship start date.
Seminar: 1 hour
Prerequisites: IMMT 101, IMMT 111, IMMT 216 and permission of instructor; contact the Interactive Media Dept. for details.
Corequisite: IMMT 251  
Lab fee: $3.00


IMMT 260 DVD Development (SU)

4 credits
Students will develop a DVD demo reel with the use of Avid software. Topics will include DVD workflow, preparing video assets, compressing video for DVD, DVD menus, and promotion using DVD covers. At the end of the course, students will be able to develop their own DVD demo reel for external use in locating a professional position.
Lecture: 4 hours – Lab: 0 hours
Prerequisites: IMMT 151, IMMT 155, IMMT 249
Lab Fee: $36.00

IMMT 262 Web Publishing Site Design (W, SP, SU)

4 credits
This course provides the student with an overview of how to begin, storyboard, create and design a fully functional Web site. The software Dreamweaver is a professional authoring tool for creating and managing Web pages. Topics covered include becoming familiar with the palettes and tool box, design techniques, using Dreamweaver as an authoring tool, understanding and applying Dreamweaver’s expanded scripting capabilities.
Lecture: 2 hours – Lab: 4 hours
Prerequisites: IMMT 111, IMMT 216, IMMT 236, IMMT 238
Lab fee: $30.00

IMMT 263 Video Game Development I (W)

3 credits
Using the technical skills introduced in IMMT 215, the students in this capstone course will experience a real-world environment of  team-based production. Students will practice their communication and collaboration skills in designing and executing a basic game concept.
Lecture: 1 hour - Lab: 4 hours
Prerequisites: IMMT 215
Lab Fee: $15.00

IMMT 264 Video Game Development II (SP)

3 credits
This second course in the capstone series is designed to provide students a real-world experience of working in a team based production environments
Lecture: 1 hour – Lab: 4 hours
Prerequisites: IMMT 263
Lab Fee: $15.00

IMMT 271 Interactive Portfolio Development (A, SP)

4 credits
30 weeks of Flash design and development will assist students in building confidence and focus when marketing themselves. Students will take that knowledge and author their own interactive CD resume for external use in locating a professional job.
Lecture: 2 hours – Lab: 4 hours
Prerequisite: IMMT 239
Lab fee: $33.00

IMMT 280 Adobe Flash–Basic Level

4 credits
Adobe Flash is one of, if not the leading, Internet technology tool for creating ‘Rich Media’ Web pages. Statistics show that over 95% of Internet users have Flash-capable Web browsers and designers take advantage of that ubiquity. This course follows the guidance of the Adobe Certified Associate program objectives for their ‘Rich Media Communications’ certificate. Upon successful conclusion of this course, students will participate in a certification test from Adobe. The fee for this test is included in the lab fee. Successful test takers receive a certificate of accomplishment directly from Adobe in their Adobe Certified Associate program for Rich Media Communications. The course does not guarantee success for students taking the certification test, but is a useful and targeted preparatory tool for them prior to taking that certification test. Students taking this course should have FAMILIARITY WITH COMPUTERS, INTERNET, EMAIL, AND BLACKBOARD and receive permission of instructor (call IM Department [614] 287-5010).
Lecture: 2 hours – Lab: 4 hours  
Lab fee: $52.00

IMMT 283 Web Communications (Adobe Dreamweaver)

Adobe Dreamweaver is one of the leading Web page/site software tools used in the industry today. This course follows a curriculum directed by Adobe, which centers on the Adobe Dreamweaver software application. This course prepares students for testing in the Adobe Certified Associate ‘Web Communications’ program. Upon successful conclusion of this course material, students will participate in a certification test from Adobe. The fee for this test is included in the lab fee.  Successful test takers receive a certificate of accomplishment directly from Adobe in their Adobe Certified Associate program for Web Communications. The course does not guarantee success for students taking the certification test, but is a useful and targeted preparatory tool for them prior to taking that certification test. Students taking this course should have FAMILIARITY WITH COMPUTERS, INTERNET, EMAIL, AND BLACKBOARD and receive permission of instructor (call IM Department [614] 287-5010).
Lecture:  2 hours –Lab: 4 hours  
Lab fee: $52.00


IMMT 288 Post Production (A)

4 credits
This course teaches the fundamental skills used in post-production. Post Production is the term for the final stage in game development in which the raw material (graphics and characters by the design crew and recorded by the Production Sound crew) is edited together to form the completed game. Some various production elements range from quality assurance (QA testing), final packaging and manual, sales presentation, “beta green light”, the release, manufacture and shipping.
Lecture: 3 hours – Lab: 2 hours
Prerequisites: IMMT 241, IMMT 263 and GRPH 265
Lab Fee: $ 15.00

IMMT 290 Visual Communications (Adobe PhotoShop)

4 credits
In this hybrid (one 8-hour day plus Web component) curriculum, students will learn how to use several Photoshop tools for selecting parts of images, move, duplicate, and resize images. The course also covers how to use and apply layer effects and filters to create special effects, including lighting and texture effects. The use of painting tools and blending modes to create shading effects is covered as well as how to use color reduction algorithms to select colors from the Web palette.
Lecture: 4 hour – Lab: 0 hours
Prerequisite: Permission of instructor; contact the Interactive Media area for details: webtech@cscc.edu, (614) 287-5010.
Lab fee: $52.00


IMMT 295 Portfolio Development (SP)

4 credits
Students will use this course to compile the elements of their professional portfolio. The course also covers related information regarding job interviews, trade shows, professional standards, and contract negotiation.
Lecture: 3 hours – Lab: 2 hours
Prerequisite: IMMT 241
Lab Fee: $15.00

IMMT 297 Special Topics in Interactive Media (On Demand)

1-6 credits
This course offers a detailed examination of selected topics in Interactive Media.
Lab fee: $3.00

IMMT 299 IMMT Internship (A, W, SP, SU,-DL)

4 credits
IMMT 299 is an opportunity for supervised on-the-job application of knowledge and skills acquired in the classroom. Students also report through journal entries and presentations about the practicum experience. Internship applications must be filed with the Department at least two months prior to internship start date.
Lecture: 0 hours – Lab: 4 hours
Prerequisite: IMMT 150, IMMT 216, permission of the instructor; contact the Interactive Media area for details.
Lab fee: $3.00
 


 

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